Archive for Silent Hills PT

Review: Dead Man’s Journey (Video Game)

Posted in Review with tags , , , , , , , , , on July 17, 2016 by Xander Woolf

Dev: Turnvex
Release Date: April 9, 2016

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You’ve done something horrible. You are dead and stuck in purgatory. You are greeted by the voice typically used in the Saw movies and kidnapping videos. After a bit of a confusing start, you are ushered into a P.T. Silent Hills type of industrial area. Dark and ominous, there is only emergency/flood lights to guide your way. Quickly, sounds begin off in the distance and the jump scares are well deserved.

As you venture further, you receive a night vision camera so that you can continue on your journey. You also realize that they could have used an editor or at least spell check. Notes and news clippings appear, attempting to explain the story of what happened when you were alive and why you’ve ended up here, in purgatory. The voice will chime in all judgmental and better than you. Each loop reveals a new part of the story, which just becomes more and more confusing as you continue on. Just when you think the voice is going straighten the story out, that fucker only makes it more confusing. If you play the game, for the love of the maker, explain the fucking story to me.

The ‘thing’ that you keep seeing is a bit confusing in its form. It doesn’t look like you’d expect, which only adds to the confusion. You are eventually guided to make a choice, not that choices ever really matter in horror games.

I enjoy the concept of this game. The graphics are great; the atmosphere is stellar, but there are plenty of plot holes and story confusion. I can’t call this a good or a bad game. It has some awesome elements that would make for an excellent game if not for the poor story line. Give it a go and tell me what you think.

WintersOver4

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On the Cancellation of Allison Road

Posted in Opinion with tags , , , , , , , , , on June 5, 2016 by Lilliandra Winters

I sit down at my computer with a huge case of insomnia.allison I am disappointed to find out that another amazing horror game has been cancelled. Allison Road, a first-person horror game, has been tossed out the window. I am still trying to recover from having my heart ripped out by the loss of Silent Hills and it begs me to wonder, what the hell is happening to horror?

Mind you, I share a very different view of horror; we all have our personal descriptions of genres. However, with the exception of Layers of Fear, I am hard pressed to find horror games that are the next masterpiece, the next Nightmare on Elmstreet of the gaming community.

Two games that looked to be my very nightmares come to life (both with playable trailers/demos) have been ripped out of our grasps and I feel like we should have pitchforks and torches in the town square demanding answers or a dead werewolf at least! We have nothing to show for all of our excitement and wonder. For both demos, I was a terrified child in a wonderland of horror and fear that threatened to frighten me to death! Now my hopes and dreams are broken and I wonder why.

At the moment we know that…
1. We lost Silent Hills cause people can’t play nice, so we can’t have nice things.
2. Allison Road was the ‘spiritual successor’ to Silent Hills P.T.
3. Allison Road has been cancelled; as of now we have no idea why.

And that information is depressing! These games spoke to that primal fear that resides deep down within. Something that so rarely happens. You can ask Xander, I don’t scare easy, but holy hell were these both terrifying. I’m sure that someone is screaming to me in the comments, ‘But there are other amazing horror games!’ and I’m sure there are but none that evoke the same emotions in me.

It’s like that scene you see so common in horror movies (and some games) where the protagonist is in some dark/desolate/desperate place and they hear some tribal like music and sound and fire is usually involved and they feel some ancient Deity stirring under it all waiting to be released, only to do horrible things you could never imagine and they have no way to stop it. THAT! That terror right there was at my fingertips and is now torn away from me, from us!

Maybe this is just a rant and I’ll go read some conspiracy article about the coincidence of them both being cancelled and finally get some sleep, or maybe I am just depressed and disappointed that something that looked so incredibly amazing was shut down.

It is a true shame when fantastic artwork and hard work is gone to waste, like it was here.

I hope someone changes their mind. I hope egos are dropped and fences are mended and we get two terrifying games instead of more disappointing news.

Is there a horror game I’m missing out on? Let me know in the comments.

WintersOver4

Continuous (Video Game)

Posted in Review with tags , , , , , , , , , , , , , , , , on November 7, 2015 by Lilliandra Winters

Continuous & Continuously
TurnVex games

Continuous
Continuous is another loop-style horror game very much like Silent Hills PT. I can’t say that I’m surprised. Silent Hills PT was impressive, frustrating and chilling.

I was impressed by the graphics. They were better than I expected them to be in Continuous. The hallway was pleasant and looked like any hallway in any home with paintings on the wall. The hallway light flashes as you pass. The hall has a nursery, a storage room and a bathroom. You obviously don’t access all of these rooms immediately. The last door leads into the hallway again.

This game is much less puzzles and much more anticipation. Lots of sounds, red lights, black outs. Of course, there is a creepy baby crying and no baby to be seen. It has zero story and what I can only assume is the end is… well, it’s a guess that it’s the end of the game.

I think it was fairly awesome. It screws with you a lot, which is the point of horror games. If I understand correctly, this is their first attempt at a game and it was well done and part of a process.
Continuously 
The second installment was much different. This time, you have a stairwell for what looks like an office building of some sort. The graphics felt about the same, however this time there was a story to follow… sort of.

The story explains that a young girl was seen going into this room (I assume the room on the second floor) and was found dead with no explanation as to what may have killed her. They didn’t say how she died either, so I have to assume it was messy. The only thing out of place was a dark shadow near the windows.

The only thing I came away confused about was the whole lamp thing. “I just wanted to buy a lamp to brighten up his room.” This makes no sense in the story of what’s going on and seems kind of thrown in last minute to explain all the lamps you keep running into. You can only assume that “his” is a reference to the thing trying to kill you, but it’s never made clear.

Honestly, if I could combine both the games into one, I think it would be pretty solid. I enjoyed the area of the first one much more, but loved the fact that the second one actually had a story and, better yet, actually had an ending.

I would like to see what more they have to offer in the future. The improvement from one game to the next was impressive and obviously showed advancement. I hope this turns out to be a trilogy. It would be awesome to see if these two games were linked in some way.

Both games did what they were made to do: kept you at the edge of your seat and made you reluctantly continue, hesitating at every turn.

This is definitely worth playing.

WintersOver4

Silent Hills PT (Video Game)

Posted in Review with tags , , , , , , , , , , , , , , on October 31, 2015 by Lilliandra Winters

Silent Hills Playable Trailer
Available: Never for Nothing

Silent Hills is a (cancelled) horror game by Konami. Not to be confused with Silent Hill, this game was to be directed by Guillermo del Toro, the man behind Pacific Rim, Devil’s Backbone, Pan’s Labrynth and Hellboy among others. Of course, he has been quoted that the cancellation is ‘fucking stupid’ and I couldn’t agree with him more.

This trailer takes place in a hallway with one room and features all sorts of “Nope” and “Fuck That.” You know very little about this game, so little that people have found it impossible to complete. With a little help from the interwebs and that poor soul that figured it out the first time, it can be completed.

You’re away in a barren basement and, upon exiting the room, you stand at the end of an L-shaped hallway. There is plenty to see in, what appears to be, a normal hallway in a normal house. The radio crackles to life and reports of a man who killed his wife, carrying her unborn child, and then hung himself. Their child hid in the bathroom. You have no idea why you are here or what you are supposed to do. Other than surviving, that is.

You are gift-wrapped an experience of jump scares, creepy stories, sounds, a baby crying at 3am and you don’t have a baby, horrific scenes and amazing graphics. The puzzles become increasingly more difficult and you are given little choice but to continue. After all the work you do, you finally escape only to realize two horrible things. That was just the introduction to the game. A game that you will never get the chance to play.

I’ve seen some terrifying horror before and this jumps right to the top for me. Everything about it screams amazing and that you will never sleep again for as long as you live.

You also break nearly every single one of our rules.

I say go forth and play the trailer! If you can find it. It’s been pulled. I see there are some fan sites out there that have recreated it for the PC.

Ah, Norman Reedus, it looks like I will never play you.

Sleep Tight

WintersOver4