Archive for Gaming

Left 4 Dead 1 & 2

Posted in Review with tags , , , , , , , , , on October 27, 2017 by Lilliandra Winters

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Dev/Pub: Valve
Platforms: PC, Mac, Linux, Xbox360
Released: November 17th 2008 & November 17th 2009

Left 4 Dead 1 & 2 are by far two of the best games out there, in my opinion. I’m shocked I haven’t reviewed it as of yet. I’ve played the hell out of this game and just have some achievements to work on.

727f9a52112d14ec1d07dd712fe2d9b0f36e306b_hqNow here we will talk about that line of what people consider horror. Horror purists will say that it isn’t a horror game if you can fight back. They prefer game in which you can’t fight back, like Outlast, and will argue that if you can fight it is action and not truly horror no matter what you are fighting. I say, fuck that. If a zombie, demon or crazy lost wife in some backwater hillbilly mansion is trying to rip your intestines from your body, it’s horror.

Now, back to the game. Each episode has a movie poster and you are starring as one of four characters. In the first game it’s Bill, Francis, Louis and Zoey. In the second it’s Coach, Ellis, Nick and Rochelle. I will point out that in the second game you (at least on PC) you have access to all of the episodes from the first game and it’s characters. However you can only play the characters appropriate to the mission, meaning you can’t play L4D characters in L4D2 episodes and vice versa.

left2b42bdead2b22bmonsterSo the story, it’s the zombie apocalypse, you’ve met 3 strangers and have banded together to try and make it out alive. This is a FPS survival horror game. You are equipped with a pistol that has infinite ammo and you can pick up various weapons you find. The weapon list isn’t long but can be entertaining. You have machine guns, rifles, machetes, frying pans, grenades, Molotov cocktails and more. However, any gun that isn’t a pistol has a limited ammo supply.  You have first aid kits, pain pills, adrenaline shots and even defibrillators to keep your character going. All this with a variety of dead things to attempt to kill you. From your normal zombies that run to your specials. Tank, Smoker, Boomer, Jockey, Spitter, Hunter, Charger and the damned Witch that will ruin your day fast. All of them horrible and deadly in their own right but when these bitches gang up on you while the normal zombies keep coming, it’s down right infuriating.

Now this is a game without end, sorry for spoilers but it’s literally about surviving. This isn’t looking for the cure or the reason it’s just surviving which is one of the reasons that I love it so much. It’s you verses them, that’s it. Get you and your friends out. I’m sure that doesn’t sound exciting to everyone but they add so much to such simplicity. It’s hard to get everyone out alive when a smoker has your buddy dangling off the edge of a building, strangling them while you’ve got a zombie hoard at your back that the AI or your friends is trying to deal with. It’s constant team work or cursing at the AI for being stupid. You always have a full party of 4 with you and if it isn’t your friend it’s the computer.

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Bottom line, it’s an amazing game that immerses you. I always get caught up in it and

find myself yelling, laughing and dying often. Oh and if you thought that the game was over once you did all the episodes, you are mistaken. After that, you get to go into verses matches. Play maps as the survivors or the special zombies mentioned above. Great for up to 8 people. Trash talking strongly encouraged.

What do you think? Have you played it and loved it, hated it? Interested? It’s available on Steam.

Huge Left 4 Dead Fan? There is a Fan Movie Left 4 Dead – The MovieI’ll review that soon.

https://www.twitch.tv/videos/112665788

 

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Friday the 13th, The Game Review

Posted in Review with tags , , , , , , , , on October 6, 2017 by Lilliandra Winters

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Developer: IllFonic
Released: May 26th, 2017
Platforms: PC, Xbox One, PS4

I’d like to tell you that this is going to be a calm and observant review of a horror game, but it won’t be. Why? Because this game is my shit. I’ve been playing the game for MONTHS and WILL NOT STOP ANY TIME SOON.

Now that we’ve gotten that out of the way, let’s talk about the game. I was interested in it from the moment I saw it. I wasn’t able to get in on the Kickstarter, unfortunately, but I got the game and that is all that matters.

It is the early 80s, you are a councilor at a summer camp. All of the kids have gone home for the summer and it’s just you and the other counselors for a couple days before you return home. One evening, between your premarital sex, drinking and marijuana smoking, JASON APPEARS OUT OF FUCKING NO WHERE AND MURDERS SOME GUY YOU’VE NEVER MET. Five minuets later, you collect yourself and it’s time to survive.

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Fucking Chad

You can play as either a counselor or Jason. Matches consist of 8 players, 1 killer and 7 survivors. If you are a survivor, your goal is pretty simple. Survive for 20 minutes, escape the map using the car or police, or kill Jason. If you are Jason, your goal is to kill everyone.

There is a character for everyone. I haven’t played them all because AJ is my favorite. She has a high stealth and high repair skill. These are most important to me. She runs like a pack a day smoker, which would fit the character. I did play Tiffany for a bit because of her high stamina, but she is awful at repair and that is constantly what I am trying to do. Fix the phone or fix the car and GTFO. There are several female and male characters, with ethnic and social range. Just don’t play Chad. I can’t stand Chad.

You can use earned points to buy perks as either killer or survivor. Characters unlock as you play the game. You can also unlock different movie versions of Jason, each with different strengths and weaknesses. You can buy different kills as Jason and perks as counselors. Perks range from a faster arrival time with the police, a chance that Jason won’t notice you in a building, easier repairs, faster sprints and more. The possibilities are huge. Each come at different levels (common to legendary) and can have different pros and cons (like a boost to your sprint, but a reduction in stamina).

As a counselor, you can change your clothing some. The more you play a specific character, the more you unlock.

There are various ways to survive as a counselor. You can work together or lone wolf it to survive. You can find the phone fuse and repair the phone box to call the cops. You can repair one of the two cars, a two-seat or four-seat vehicle. They both need a set of keys, gas and a battery installed. (Who is taking the batteries out of cars in this damn camp?) When repaired, you can hop in and hope to escape before you are stopped. In the same vein, you can repair and escape in the boat (not all matches have boats, though). You can survive the entire 20 mins without being killed or you can kill Jason. I named each of them in order of ease (in my opinion). Calling the cops and waiting, at most 5 mins, feels like the easiest when there are plenty of other people to distract him.

The car is up in the air and can require cooperation. Surviving is hard if the killer isn’t new to the game and I have yet to kill Jason, however I will fix that soon. To kill him, you need to have knocked off his mask, a female must be wearing a dusty old sweater that can be found in Jason’s shack (hidden somewhere on the map) and Tommy Jarvis must have the machete. Or so I’ve been told.

Can’t believe I forgot about Tommy. You will find a radio in the camp, using it gives you the ability to alert Tommy Jarvis. When people escape or die, there is a chance one can come back as Tommy. He is pretty handy at everything (straight 10s on all skills) and comes with a shot gun, map and walkie talkie.

20170622103917_1Maybe people think that Jason has too much power over the counselors and use it to criticize the game, but I disagree. I find it hard to kill the counselors as Jason. There are many factors against you and I can’t use the shift power well. I only play basic Jason and recently got my first 8/8 kills.

As Jason, you have 4 abilities. You can stalk (the music won’t play when you are near your victim), you can shift (become incorporeal and dash around, popping up behind people), you can sense where people are (making buildings bright red if someone is in them) and you can morph to any spot on the map. As plain Jason, I also have an ax and some traps, and I can pick up knives from around the camp and throw them at people.

You have four different executions, if you’ve spent your points on them, and once you grab someone, you can chose one of those ways to kill (choked to death, axed in half, jaw ripped out, etc). There are environmental kills, also. You can crush their skull against a wall, drown them in a toilet, impale them with a bird bath and straight up drown them in the lake. (Oh, the murderous possibilities!)

I will note that I am disappointed that there isn’t word yet about Pamela being a killer option at the moment. She was in an underachieved stretch goal for their Kickstater, but I want to see her soon.

That is the basics of the game. It’s difficult to master and oh so much fun to play. Kill your friends, kill strangers, kill everyone! I love this game and I play it weekly. I’ve made friends because of this game. It is easily one of my favorites, but it’s far from perfect.

Before you go shelling out $40, let’s chat about the cons.

The community isn’t great at all. I wouldn’t go as far as to call it Overwatch toxic, but there are some salty players out there. They can make the experience pretty awful. I typically mute everyone that I don’t know personally when entering a match for several reasons. First, so I don’t have to hear their cursing, nonsense, racists/sexist hateful bullshit. Second, because hearing 8 year olds play this game disturbs the fuck out of me. Finally, the lobbies aren’t separated by native language. No matter how much I don’t mind playing with someone from say Russia, if we can’t speak to each other, there isn’t a point.

Let’s also talk about the assholes who are so salty that they got killed by Jason that they will leave the match mid-execution, meaning that the Jason player doesn’t get points for the kill. If you do this, you are going to the deepest, darkest level of Hell full of atrocities that even I can’t fucking imagine. Or they will leave before the end of the game, which is just annoying as fuck, especially when you’ve got no one to come back as Tommy Jarvis.

There is currently no way to report people in game. Of course, in-game reporting can also be a slippery slope of abuse by salty players. Oh, and don’t get me started on those assholes that use the car to run over other players. The only deterrent is a loss of 1000 exp, which, honestly, they don’t give a crap about. How about match timers? Killed a teammate? Can’t match up for 30 mins!

friday-the-13th-game-4The game is also buggy as hell. Not horribly so at the moment, but enough to cause issues in game play. I’ve been bugged out and killed when I shouldn’t have been, my hair has gone wonky and there are plenty of disconnects. Nothing so major that I won’t play. I will, however, protest the choice of colors for AJ’s bathing suits (available in the Summer DLC). They all have pink in them. Seriously, wtf? She’s GOTH.

Should you get this game? Hells yes! If you can afford the $40 price point, go for it. It’s a great game with endless amount of fun, and hey, you can kill your friends. Do you play the game? Who would you like to see make an appearance? Is Freddy Kruger a viable option for the game? Let us know in the comments below!

WintersOver4

Review: Tattletail (Video Game)

Posted in Review with tags , , , , , , , , , on February 24, 2017 by Lilliandra Winters

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Furbies were fucking everywhere. I mean everywhere. You couldn’t get away from them. If you didn’t have one, then you knew someone who did and that was that. They were adorably creepy and I can’t tell you how entertaining I find it that my mother was constantly jump scared by mine. I remember they weren’t allowed to be in most places because they held the ability to record. Fast forward and those of us who find dolls terrifying now have a reason to fear furbies, or Hatchimals, if you want to be more current.

So, it’s days before Christmas and you wake up in the middle of the night to go peek at your presents and discover that you are receiving a Tattletale, the hit toy for the holiday season. You are so eager that you open it up and immediately play with it, but the Tattletale is much more than it seems. The Tattletale is increasingly demanding, requiring grooming, actual food and charging at its station in the basement. Also, don’t forget about Mama.

This game is fucking terrifying. It combines several fears together and shoves them into a child’s toy. After the first night, I am constantly wondering why you would go back but it seems like these fuckers, once unleashed, will NOT go back to sleep. Every night, you have to deal with this tiny demon, feeding, brushing and charging. However, Mama doesn’t like you. (THEY NEVER SAY WHY, SHE JUST DOESN’T, LIKE A JUDGEMENTAL BITCH!) You are sent on these crazy quests, having to take Tattletale with you (who WON’T SHUT UP). (I KNOW YOU LOVE ME, SHUT UP ALREADY!) However, there is a reason for the chaos. You realize that shit is much worse than previously thought, it is creepy as fuck once you figure it out. Don’t forget to collect all of the eggs for the ‘good’ ending.

This game is amazing. The concept is terrifying. It’s well written, the art/graphics are incredible, and the music/sound creates so much anxiety on top of what you already have to go through. Panic on top of panic is how you want to play a horror game. An extreme sense of urgency makes it easy to forget that you are a terrified child just trying to survive your own Christmas toys and make it the joyous holiday of gift giving. I can’t give this enough praise, the fear is real, the ending is almost perfect and I’m setting every Furbie I see on fire. Play it for yourself, FFS it’s only $5! Prepare for some jump scares and have fun sleeping!

Review: Outlast & Outlast: Whistleblower DLC (Video Game)

Posted in Review with tags , , , , , , , , , on August 7, 2016 by Lilliandra Winters

Dev/Pub: Red Barrels
Platform: PlayStation 4, Xbox One, Microsoft Windows, Linux, Mac OS
Release Date: September 4, 2013 (DLC: May 6, 2014)

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Outlast Original Game:

You are a journalist armed with a camcorder who is investigating an insane asylum after you were given leads that would indicate abuse and neglect of patients, among other possible atrocities. You wander into the hospital, only to find murderous scenes before you. Hoping for the best, you continue on and soon learn that the whole institution has become a bloody shit show, complete with viscera and entrails strung about the place. The threats are abundant and smarter than you’d think.

As you traverse this gruesome landscape, your senses are almost constantly assaulted with screams, yells, creeks, eerie music, drips and drops, grunts and groans or the blood, gore, body parts, destroyed hallways, random medical equipment, fires, notes written on the wall and all the disturbing information you read about in the files you pick up as you go. It’s dark, dirty and deeply disturbing. As if finding body parts or bodies in various stages of ripped up or dissected aren’t bad enough, sometimes they are still alive, which obviously indicates experiments on living inmates. There isn’t a single thing about this game that isn’t a true horror show.

Outlast is by far one of the most terrifying video games I’ve ever had the pleasure of experiencing. The ambiance, the graphics, the twists and turns, the gore, and the dialog are all terrifying. Even for an older game, the graphics are haunting. I can’t tell you how many times I jumped, cried out and had issues sleeping. You can’t fight, you can only run, hide, or die. You’re equipped with just your camcorder, which you can use to zoom in and out. However, it is mostly used for the night vision (as long as you have batteries), helping you maneuver the maze of the nearly destroyed hospital which is mostly in pitch black.

If you are interested in playing this game, sit down because you have hours of gameplay to get through. This isn’t a quick game. It is a well thought out series of mind fucks, high tension, and not always random creepy music. The best part is that not everyone you run into is hostile, but good luck telling the good from the bad and holy crap are they creepy as fuck. You couldn’t pay me enough to do any of this crap.

This game has more elements than I could even do proper justice. It isn’t just about insanity, it is far more complicated. Initially, I went in thinking that insanity was all that was offered; however, there are parts of the story that dabble in the supernatural and scientific. Those lines felt blurred to me, though, and – please correct me if I am wrong – the ending felt weird. It was as if the story that you followed most of the way through was a strong misdirection and the actual story wasn’t explained until the very end of the game. The story made the beginning part of the game… moot, pointless.

I am torn about the ending. It wasn’t a bad ending by any means, but a little confusing. I think that it could have been integrated into the story better instead of being slapped on at the end. That being said, it is a phenomenal game that you have to play. It’s well put together with amazing game mechanics, interesting twists and turns, and enough terror and jump scares to give you some sleepless nights. Simply a wonderful and enjoyable game.

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Outlast: Whistleblower DLC:

If you didn’t think that Outlast could get better or more grotesque, I have news for you. The Whistleblower DLC tells you the story behind Waylon Park, the gentleman who sent you the original email in the first place. You get to see everything that happened after that email was sent and is it an amazingly crazy ride. I won’t delve too much into it, but here is what I will tell you.

The story continues to be amazing and a treat to experience. You run into new and old characters throughout the gameplay. It is definately worth the price; it adds so much to the game, which is what you look for in a DLC. I actually walked away from this DLC with a sour stomach, which is so hard, but there are a few scenes that even made me cringe, and for good reason. Actually, I think not cringing says more about you than it does the game, but not as much as the person who thought it all up. My mind was blown on more than one occasion.

I cannot stress enough how much this DLC added to the game and could have almost been a stand alone game itself. If you played Outlast without the DLC, you are seriously missing out! Now I’m going to scrub my brain with bleach.

WintersOver4

Review: Emily Wants to Play (Video Game)

Posted in Review with tags , , , , , , , , , , , , on July 31, 2016 by Lilliandra Winters

Dev.: Shawn Hitchcock
Pub.: SKH Apps
Platforms: PlayStation 4, Android, Xbox One, Microsoft Windows, iOS, Mac OS
Release Date: Dec. 10, 2015

**This review contains SPOILERS**

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If you didn’t like dolls before, this will make you hate those fuckers with the passion of a thousand fiery hells. If dolls terrify you, turn around and walk away from your computer or go look at pictures of fluffy kittens. I won’t mind, promise. Go ahead.

Still here? Well, I warned you. You are a pizza delivery driver who is answering an online order to this random ass house in the middle of the night. This game warns all delivery drivers to never open the fucking door if no one answers. Seriously, dude, yeah you reading this. You don’t get paid enough for this bullshit. Anyway, the delivery driver opens the door and walks in to call out that he has arrived and the door shuts behind him and cannot be opened again. I would have thrown the fucking couch through the front window, but that’s me.

You wander around a house that appears to be devoid of people in some state of packed. You hear a story about a murdered couple found in a house with the door wide open and you find creepy ass notes around. If you are interested in playing this game, and I will tell you that you should, it is amazingly full of jump scares that rival Five Nights at Freddy’s and an interesting story. Sorry to give away my feelings so soon, but if you want to play, I will give you one tip: do the opposite of what the white board in the kitchen tells you. Now stop reading.

The first doll that you will encounter is Kiki. Kiki looks like me on a good goth day. She is a small white doll with black hair and a black dress. She giggles when she is around you. You have to turn and stare her down until she disappears with another giggle. Next, Mr. Tatters, the clown, (oh yeah, that’s right, there’s a fucking clown doll) will laugh. Don’t move! Don’t even turn to look! He will make a curious noise and then a disappointed noise. After the last noise, you can move as normal. Chester, the next doll, will laugh and you have to run the fuck out of the room. He looks like the typical old school ventriloquist dummy. He’s fucking terrifying. They are all terrifying.

This is by far one of the best horror games I’ve come across. The story is even disturbing: the family moves into this house and their daughter Emily starts acting strange; so strange that she begins acting out violently and is eventually kicked out of school. They lock her in the basement (this is a weird leap in the story), where she finds dolls and begins talking to them as if they can respond. Soon, Emily dies suspiciously. She has no marks and nobody has any idea how. After she dies, however, the dolls start moving around the house by themselves until the parents are eventually found dead.

I adore this game. Each jump scare, each doll, each rule. All of it. The story is a little odd. I would have worded it a bit differently and I don’t see why Emily had to be locked in the basement. There seems that there could be a better way to have done it, but it is literally the only thing I would have changed. I won’t spoil all of it, there are some things I am leaving out so you’ll have to play to find out. Tell me what you think and make sure you watch your own dolls.

Review: Dead End Road (Video Game)

Posted in Review with tags , , , , , , , , , , , on July 24, 2016 by Lilliandra Winters

Dev: DDD Wares
Release Date: July 8, 2016

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What the fuck? So, nevermind that the graphics are old school pixels, I don’t care about that. Some amazing games are pixel-based. I even enjoy the premise: you are trying to complete a dark ritual to achieve your ultimate goal. I’m down. Deal with the devil. Crossroads pact. I get it. How you are magically teleported across the county is confusing, but okay, I’m trying to follow your logic here. So, you have to drive to different cities to find a book, a bell and a candle and something to light them with? Okay, I’m still with you.

Why the hell does the middle feel like a driving simulator from hell? I get the point, it is very obviously a challenge to make sure you are worthy or have the strength of whatever cliche you want to throw at me. That’s fine, but it could make a little more sense. It could be structured better. It would be amazing if every time you screwed up, you didn’t have to start the whole fucking game over again! What bullshit is that? You could just start at the last town back or something like that instead of having to start the whole annoying process over again, especially since the last drive makes going to hell seem like a simple task.

And please don’t get me wrong, I am all for hard. Make me work for it, don’t just hand me the ending, I want to earn it. By the time you finally get to the end of this game, you would rather throw your computer out the window because that would feel a shit load more satisfying. It took every ounce of my being to not type that out all in caps and I am sure you appreciate that I didn’t, but HOLY SHIT did it feel impossible and anti-climatic when the game was finally beat. Two of the endings I encountered were both disappointing and making me wish for all that time back.

Let me know what you think. Am I utterly wrong or filled with righteous rage quit?

WintersOver4

Review: Dead Man’s Journey (Video Game)

Posted in Review with tags , , , , , , , , , on July 17, 2016 by Xander Woolf

Dev: Turnvex
Release Date: April 9, 2016

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You’ve done something horrible. You are dead and stuck in purgatory. You are greeted by the voice typically used in the Saw movies and kidnapping videos. After a bit of a confusing start, you are ushered into a P.T. Silent Hills type of industrial area. Dark and ominous, there is only emergency/flood lights to guide your way. Quickly, sounds begin off in the distance and the jump scares are well deserved.

As you venture further, you receive a night vision camera so that you can continue on your journey. You also realize that they could have used an editor or at least spell check. Notes and news clippings appear, attempting to explain the story of what happened when you were alive and why you’ve ended up here, in purgatory. The voice will chime in all judgmental and better than you. Each loop reveals a new part of the story, which just becomes more and more confusing as you continue on. Just when you think the voice is going straighten the story out, that fucker only makes it more confusing. If you play the game, for the love of the maker, explain the fucking story to me.

The ‘thing’ that you keep seeing is a bit confusing in its form. It doesn’t look like you’d expect, which only adds to the confusion. You are eventually guided to make a choice, not that choices ever really matter in horror games.

I enjoy the concept of this game. The graphics are great; the atmosphere is stellar, but there are plenty of plot holes and story confusion. I can’t call this a good or a bad game. It has some awesome elements that would make for an excellent game if not for the poor story line. Give it a go and tell me what you think.

WintersOver4