Release Date: April 9, 2016
You’ve done something horrible. You are dead and stuck in purgatory. You are greeted by the voice typically used in the Saw movies and kidnapping videos. After a bit of a confusing start, you are ushered into a P.T. Silent Hills type of industrial area. Dark and ominous, there is only emergency/flood lights to guide your way. Quickly, sounds begin off in the distance and the jump scares are well deserved.
As you venture further, you receive a night vision camera so that you can continue on your journey. You also realize that they could have used an editor or at least spell check. Notes and news clippings appear, attempting to explain the story of what happened when you were alive and why you’ve ended up here, in purgatory. The voice will chime in all judgmental and better than you. Each loop reveals a new part of the story, which just becomes more and more confusing as you continue on. Just when you think the voice is going straighten the story out, that fucker only makes it more confusing. If you play the game, for the love of the maker, explain the fucking story to me.
The ‘thing’ that you keep seeing is a bit confusing in its form. It doesn’t look like you’d expect, which only adds to the confusion. You are eventually guided to make a choice, not that choices ever really matter in horror games.
I enjoy the concept of this game. The graphics are great; the atmosphere is stellar, but there are plenty of plot holes and story confusion. I can’t call this a good or a bad game. It has some awesome elements that would make for an excellent game if not for the poor story line. Give it a go and tell me what you think.